yetiSo going by a bit of web surfing and looking at Google Analytics it seems that much like me people are quite unhappy that there is once again not a yeti in the new Monster Manual. Well, fear no more for I shall give you that which you seek.  I did a bit of looking around and found one or two sources for this elusive beast such as at ENWorld but overall I am not exactly impressed with it.  Taking for instance the Yeti templates that Jester created on ENWorld I must say he really did massively fail on this one.  I have looked at some of his other monsters and normally he is quite good at conversion and creation but this time idiot mode just engaged.


So what can be done about something like this? Why, I give you the ones that I use myself of course.  And what better person to give you the yeti’s then the cranky bastard that is named after them.  Also I am going to be throwing down on a few monsters that you aren’t going to be using in a campaign but hopefully will still find yourself unexpectedly throwing at players when they deserve it.  But more on that in a later post.  For now lets get into what you probably came here for.


Normally docile creatures, Yeti’s are vicious opponents when threatened or if their territory is being encroached upon. Yeti’s are solitary creatures and rarely is one seen, let alone a gathering of them.


Tundra Yeti Level 7 Solo Brute
Medium Elemental Humanoid      XP 600
Initiative +6      Senses Perception +13; low-light vision
HP 280; Bloodied 140 (see also deafening roar)
AC 21; Fortitude 22, Reflex 21, Will 18
Resist 15 Cold

Saving Throws +5
Speed 6 (ice walk) see also mountain climber

Action Points 2


Claw (standard; at-will)
+10 vs AC; 2d6 + 5 damage

Double Attack (standard, at-will)
The Yeti makes two claw attacks against up to two adjacent targets, if both attacks hit the same target it is grabbed (until escape).

Deafening Roar (minor; recharges when first bloodied; encounter)
Close burst 1; +8 vs Fortitude; the target is dazed (save ends)

Vicious Bite (standard; at-will)
Grabbed target only; +8 vs Reflex; 2d8 + 5 damage

Mountain Climber

A Yeti ignores the effects of icy terrain and the difficult terrain related to snow  & mountains


Alignment: Neutral

Skills Stealth +16  Athletics +17
Str 19 (+7) Dex 16 (+6) Wis 14 (+5)
Con 13 (+4) Int 8 (+2) Cha 10 (+3)


Tactics: Tundra Yeti’s prefer to avoid conflict but if pushed into a fight they relentlessly attack the closest target, using Double Attack when available and Vicious Bite the following round. Upon entering combat and again when first being bloodied they immediately use Deafening Roar and then attempt to escape using the terrain to their advantage.


Tundra Yeti LoreNature DC 15: Solitary creatures who are excellent hunters they prefer to avoid civilization. Though beast like they do have a keen intellect. They are nomadic in nature and typically settle into areas only as long as prey is bountiful.



Mountain Yeti’s are the cousins of the “normal” Tundra Yeti.  Living high up in the harsh wintery peaks of the tallest mountains they are the stuff of legends.  Many adventurers state that their lives have been saved by these reclusive creatures, while others recount horrible tales of entire parties being lost in the heights due to a marauding Yeti laying waste to them with cold wrathful fury.


Mountain Yeti Level 16 Elite Soldier
Large Elemental Humanoid      XP 2800
Initiative +15      Senses Perception +26; low-light vision
HP 725; Bloodied 362 (see also snarling howl)
AC 34; Fortitude 32, Reflex 30, Will 25
Resist 20 Cold

Saving Throws +5
Speed 7 (ice walk) see also mountain climber

Action Points 2


Claw (standard; at-will)
Reach 2;+23 vs AC; 3d8 + 7 damage

Double Attack (standard, at-will)
The Mountain Yeti makes two claw attacks against up to two adjacent targets

Hurl Boulder (standard; at-will)
Ranged 10/20; +23 vs AC; 3d10 + 7 damage

Winter Breath (standard; recharge 56) * Cold

Close blast 2; +19 vs Fortitude; 3d10 + 6 Cold damage and ongoing 5 Cold damage. The target is immobilized (save ends both)

Aftereffect: Target is slowed (save ends)

Snarling Howl (minor; recharge when first bloodied)
Close Burst 5; +19 vs Reflex; 1d10+5 Cold Damage and target is immobilized (save ends)

Mountain Climber

A Yeti ignores the effects of icy terrain and the difficult terrain related to snow & mountains


Alignment: Neutral

Skills Stealth +23  Athletics +25
Str 24 (+15) Dex 20 (+13) Wis 15 (+10)
Con 16 (+11) Int 10 (+8) Cha 8 (+7)


Mountain Yeti Tactics: If threatened they attempt to pelt the aggressors with loose boulders laying about the mountain side. If pressed into melee combat they try to use hit and run tactics, using the rocky and icy mountain terrain to their advantage (they receive no movement penalty for difficult terrain when crossing ice or mountain slopes). Upon entering melee combat and again when first bloodied they use their Snarling Howl. The Mountain Yeti will try to use his Winter Breath to fullest effect by trying to herd targets into a group before blasting them.


Mountain Yeti Lore: Nature DC 15: Yeti’s try to avoid conflict or being seen. They usually are only found alone as they are territorial and solitary creatures.  They live in caves in the hardest to reach section of the mountain ranges and do not attack unless their homes are threatened or their territory is being invaded.




Feel free to use these and give any feedback you might have.  Unfortunately I have not had a chance to test these against my group as they are just now getting to the proper level and for some reason they are avoiding entering both the mountains and the Elemental Chaos.  So feedback is most definitely appreciated.  Coming up in a later post I will be releasing some monsters like I said that you won’t find in a normal game but will still be fun to throw at your players.   To give you an glimpse as to what they might be I got the idea from Dungeon magazine sometime back in the 80′s or 90′s and it involves snack food.


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January 20, 2009 at 12:56 am by The Yeti
Category: Archive, Dungeons & Dragons, Gaming, Tabletop Gaming
Tags: , , , ,