<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Critical Failure!</title>
	<atom:link href="http://www.theyeticave.net/index.php/2009/01/critical-failure/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theyeticave.net/index.php/2009/01/critical-failure/</link>
	<description>Warhammer 40K &#38; Gaming Articles</description>
	<lastBuildDate>Sun, 29 Aug 2010 06:34:37 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Seeker</title>
		<link>http://www.theyeticave.net/index.php/2009/01/critical-failure/comment-page-1/#comment-112</link>
		<dc:creator>Seeker</dc:creator>
		<pubDate>Sat, 04 Jul 2009 02:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.theyeticave.net/index.php/2009/01/critical-failure/#comment-112</guid>
		<description>I do use the critical miss card deck, and do my best to adjust to to 4E.. If it doesn&#039;t make sense or translate easy, pull another card..  If they roll a &#039;1&#039; for an area attack -- I just treat it as a miss unless somehow they roll a &#039;1&#039; for all in blast/burst area.</description>
		<content:encoded><![CDATA[<p>I do use the critical miss card deck, and do my best to adjust to to 4E.. If it doesn&#8217;t make sense or translate easy, pull another card..  If they roll a &#8217;1&#8242; for an area attack &#8212; I just treat it as a miss unless somehow they roll a &#8217;1&#8242; for all in blast/burst area.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jazzjeff9</title>
		<link>http://www.theyeticave.net/index.php/2009/01/critical-failure/comment-page-1/#comment-2</link>
		<dc:creator>Jazzjeff9</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theyeticave.net/index.php/2009/01/critical-failure/#comment-2</guid>
		<description>Crit misses were not in 3.5, 3.0, and IIRC 2nd editions. this is the first edition to even mention them. (in a side pannel with a suggestion on how to handle it if you want to use them).&lt;br/&gt;&lt;br/&gt;I&#039;m glad they are still not in the system. As a player I get a little miffed when the BBEG we have been working for month Out of Game to kill, dies by the hand of his clumsy attendant. Or when my ally arbitrairly decided to shoot me in the back (by rolling a 1). &lt;br/&gt;&lt;br/&gt;They turn the tone of the game from interesting and dramadic into the three stooges.</description>
		<content:encoded><![CDATA[<p>Crit misses were not in 3.5, 3.0, and IIRC 2nd editions. this is the first edition to even mention them. (in a side pannel with a suggestion on how to handle it if you want to use them).</p>
<p>I&#8217;m glad they are still not in the system. As a player I get a little miffed when the BBEG we have been working for month Out of Game to kill, dies by the hand of his clumsy attendant. Or when my ally arbitrairly decided to shoot me in the back (by rolling a 1). </p>
<p>They turn the tone of the game from interesting and dramadic into the three stooges.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
